#ifndef _GAMEOVERSCENE_H_
#define _GAMEOVERSCENE_H_

#include "cocos2d.h"
#include "Resource.h"
#include "GamePlayScene.h"
#include "GameManager.h"
#include "ui/CocosGUI.h"
#include "cocostudio/CocoStudio.h"

USING_NS_CC;
using namespace ui;
using namespace cocostudio;

class GameOverScene : public Layer
{
public:
    static Scene* createScene();    
    virtual bool init();   
    CREATE_FUNC(GameOverScene);

	void gotoGamePlay(Ref* pSender, TouchEventType type);
};

#endif